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Show HN: Termcraft – terminal-first 2D sandbox survival in Rust
I’ve been building termcraft, a terminal-first 2D sandbox survival game in Rust.<p>The idea is to take the classic early survival progression and adapt it to a side-on terminal format instead of a tile or pixel-art engine.<p>Current build includes: - procedural Overworld, Nether, and End generation - mining, placement, crafting, furnaces, brewing, and boats - hostile and passive mobs - villages, dungeons, strongholds, Nether fortresses, and dragon progression<p>This is still early alpha, but it’s already playable.<p>Project: <a href="https://github.com/pagel-s/termcraft" rel="nofollow">https://github.com/pagel-s/termcraft</a><p>Docs: <a href="https://pagel-s.github.io/termcraft/" rel="nofollow">https://pagel-s.github.io/termcraft/</a><p>Demo: <a href="https://youtu.be/kR986Xqzj7E" rel="nofollow">https://youtu.be/kR986Xqzj7E</a>
Heuristic score based on available signals. Funding: $0, Source: show_hn.