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Show HN: Necessary Cuts – an interactive fiction fragment
I'm a platform engineer who wrote a literary novella that's getting published next year. I've also had an interest in interactive narratives for a while, so I decided to experiment. This was also heavily inspired by "playing" through Betwixt.<p>The result is a short interactive fragment (~5 minutes) — ambient audio synced to prose, three scenes. I didn't want to build a true game as much as make an attempt at immersion. So I re-wrote a fragment set in the world of the book, and wired up the computer-y bits to it. The fragment is in second person (the novella isn't), because other POVs don't really work with the immersion angle.<p>For the technically interested, this is just vanilla JS and Web Audio API, no frameworks - as is the way of my people.
This project is currently a creative experiment and marketing tool for a novella rather than a venture-scale startup. While the founder demonstrates strong technical and literary cross-disciplinary skills, there is no evidence of a scalable business model or significant market traction.